Original Tutorial by Video Copilot
http://www.videocopilot.net/tutorial/animating_a_still/
I really enjoyed this tutorial and thought it was fascinating and fun to make.
Unfortunately I didn't have some things that he used so I kept to the basic information
of animating a still.
The layout of my tutorial is as follows.
Make a new comp. and import your image, and drag it into the comp.
click the stamp tool and blot out the image in which you will be animating( in my case blot out the smoke)
Duplicate layer and on this new layer go to your effect window and delete the paint you just did for the original layer on the duplicate.
Take the pen tool and mark off the area you would like to animate.
Once this is done feather the mask.
Select the original layer, go to effect, distort, corner pin
Add keyframes.
Moving the corner pins into the correct positions depend on the image and which way you want to move, so feel free to play with them.
Move forward in the timeline.
Make adjustments where they need be.
Go to the layer which has your objects that are going to be animated (smoke layer) and change the position to follow your original image.
Duplicate a second copy of the smoke layer then use the pen tool to mark off a natural break in the smoke.
(more animation near the source and slower the further is moves away)
Still on the duplicated second copy, delete the 1st mask.
Go to effect, distort, liquify.
Select bottom layer, hit 4.
Move 4 seconds or the end of your timeline.
Select the top smoke layer, hit the stop watches on the distortion mesh.
Always remember to add key frames in the beginning of the time line.
Use the distortion mesh tools to add more movement to the smoke.
Then render when you feel you have achieved the movement you wanted.
(I believe I added to much movement to my front cloud but it was fun creating this)
I will add that there was more after that section. Most of what he used were cameras, lights, motion tracking, and some plug ins.
Monday, February 28, 2011
Monday, February 21, 2011
Presentation: VooDooDog
Founded in 2003 by Producer David Z. Obidiah and Creative Director Paul Donnellon, VooDooDog is an award winning studio skilled in animation, live action, and web development. VooDooDog works with many well known studios such as Columbia, Fox, New Line Cinema, Universal, HBO, MTV, BBC, and also works with indie filmmakers.
VooDooDog has been given an EMMY nomination for the title sequence design for the HBO film "The Life and Death of Peter Sellers",and three gold medals at the New York Festivals and nominated forfor the British Animation Awards.
VooDooDog has also contributed works for Sony's PSP game "Motorstorm Apocalypse". After seeing the title sequence for "Smokin' Aces" Sony wanted VooDooDog to make a similar approach to their game including a movie style opening title sequence and in game animated sequences to introduce characters.
In the up coming movie "Paul", VooDooDog shot a live action end sequence set around the desk of the character in the movie.
In relation to our context, VooDooDog has produced numerous works of title sequences over the years. While reviewing their work, I realized that typography and the opening title sequence plays a huge role. Typography, how it is displayed and used can convey the idea of the film, place the setting, tone of the work.
The A-Team
http://www.voodoodog.com/work/film/title-sequences/the-a-team
This is the second time VooDooDog had worked with Joe Carnahan, the first time was on "Smokin' Aces". They created whole opening title sequence with graphics and character cards. There was an extended opening showing all of their missions but didn't make it into the final film.
Made of Honor
http://www.voodoodog.com/work/film/title-sequences/made-of-honor
VooDooDog decided to use confetti with the opening title sequence to give off that wedding movie feel.
VooDooDog shows creative ways to in their work of title sequences and show how title openings are as important as another part of a film.
Sources of what others are saying about VooDooDog.
http://www.free-press-release.com/news-voodoodog-gets-animated-with-scott-pilgrim-1281006772.html
Free Press discusses the work by VooDooDog in the Scott Pilgim.
http://www.awn.com/news/stop-motion/voodoodogs-paw-print-mcphee-scott-pilgrim-team
AWN speaks about VooDooDog's animations in Nanny McPhee, Scott Pilgrim, and The A-Team.
http://www.nytimes.com/2011/02/21/arts/21iht-design21.html?_r=2
New York Times contemplates if there were Oscars for film titles, and for the work done by VooDooDog on The A-Team, they were hypothetically nominated.
VooDooDog has been given an EMMY nomination for the title sequence design for the HBO film "The Life and Death of Peter Sellers",and three gold medals at the New York Festivals and nominated forfor the British Animation Awards.
VooDooDog has also contributed works for Sony's PSP game "Motorstorm Apocalypse". After seeing the title sequence for "Smokin' Aces" Sony wanted VooDooDog to make a similar approach to their game including a movie style opening title sequence and in game animated sequences to introduce characters.
In the up coming movie "Paul", VooDooDog shot a live action end sequence set around the desk of the character in the movie.
In relation to our context, VooDooDog has produced numerous works of title sequences over the years. While reviewing their work, I realized that typography and the opening title sequence plays a huge role. Typography, how it is displayed and used can convey the idea of the film, place the setting, tone of the work.
The A-Team
http://www.voodoodog.com/work/film/title-sequences/the-a-team
This is the second time VooDooDog had worked with Joe Carnahan, the first time was on "Smokin' Aces". They created whole opening title sequence with graphics and character cards. There was an extended opening showing all of their missions but didn't make it into the final film.
Made of Honor
http://www.voodoodog.com/work/film/title-sequences/made-of-honor
VooDooDog decided to use confetti with the opening title sequence to give off that wedding movie feel.
VooDooDog shows creative ways to in their work of title sequences and show how title openings are as important as another part of a film.
Sources of what others are saying about VooDooDog.
http://www.free-press-release.com/news-voodoodog-gets-animated-with-scott-pilgrim-1281006772.html
Free Press discusses the work by VooDooDog in the Scott Pilgim.
http://www.awn.com/news/stop-motion/voodoodogs-paw-print-mcphee-scott-pilgrim-team
AWN speaks about VooDooDog's animations in Nanny McPhee, Scott Pilgrim, and The A-Team.
http://www.nytimes.com/2011/02/21/arts/21iht-design21.html?_r=2
New York Times contemplates if there were Oscars for film titles, and for the work done by VooDooDog on The A-Team, they were hypothetically nominated.
Self-Critique Project 3
Marty
Project 3
The Voices In Our Heads
Feb. 22, 2011
On screen there will boy a young boy who is standing in the front of a class room. The class room will fade away and the boy is scaled closer. Text will be moving around the screen filling up the space around the boy. The text will be what the boy is thinking in his mind.
I want to show what a person thinks in their own mind when confronted with a situation in which they are fearful.
Whenever I am stressed out about something there are a number of voices in my head telling different things. They tell me how I can go about handling that situation whether to go through with it or to run from it, even just put it in the back of my mind and handle it later. In one of my sources Fight Your Fear and Win by Don Greene, he mentions that these voices are coming from the left portion of one's brain. He calls it the critique side. It observes and tells you things you should have done been doing, etc.
The conflict is more focused within the boy's mind than the outside world.
I didn't necessarily have any problems since my idea seemed simple enough without getting too complicated.
I feel that they text tool has a lot to offer, and I would like to learn more and different techniques.
Project 3
The Voices In Our Heads
Feb. 22, 2011
On screen there will boy a young boy who is standing in the front of a class room. The class room will fade away and the boy is scaled closer. Text will be moving around the screen filling up the space around the boy. The text will be what the boy is thinking in his mind.
I want to show what a person thinks in their own mind when confronted with a situation in which they are fearful.
Whenever I am stressed out about something there are a number of voices in my head telling different things. They tell me how I can go about handling that situation whether to go through with it or to run from it, even just put it in the back of my mind and handle it later. In one of my sources Fight Your Fear and Win by Don Greene, he mentions that these voices are coming from the left portion of one's brain. He calls it the critique side. It observes and tells you things you should have done been doing, etc.
The conflict is more focused within the boy's mind than the outside world.
I didn't necessarily have any problems since my idea seemed simple enough without getting too complicated.
I feel that they text tool has a lot to offer, and I would like to learn more and different techniques.
Monday, February 14, 2011
Crit-on-Crits
Marty
Project 2
Fear and the Body's Reaction
Feb. 8, 2011
Suggestions the other students gave me:
The woman is slightly manly.
The build up of fear could be dragged on a bit longer.
Her expression could be more dramatic.
I agree that the woman I used in the animation looked a bit manly, and her expression needed some more work to show that her fear was growing.
Since we re-worked the projects I feel better about them. Though with the snow days we've had I might to go over some of the things I had learned.
Project 2
Fear and the Body's Reaction
Feb. 8, 2011
Suggestions the other students gave me:
The woman is slightly manly.
The build up of fear could be dragged on a bit longer.
Her expression could be more dramatic.
I agree that the woman I used in the animation looked a bit manly, and her expression needed some more work to show that her fear was growing.
Since we re-worked the projects I feel better about them. Though with the snow days we've had I might to go over some of the things I had learned.
Monday, February 7, 2011
Self-Critique
Marty
Project 2
Fear and The Body's Reaction
Feb. 8, 2011
A woman is moving back towards a wall a way from a shadowy figure. Mask reveals her heart beating faster, then cuts to a close up of her face. Eyes dilate and she starts to sweat.
I wanted to show the first bodily signs of fear without getting too far into details.
I started looking up what fear does to the body, and how there are so many reactions that an individual may have when becoming afraid.
A small example of how the body senses and reacts to fear.
To not give off any specific type of fear/phobia the shadow of the person/thing only appears.
I still need practice with masking I had to have a lot of help, and some areas are still slow.
Always keep track of layers and comps. When in Photoshop get rid of white outline markings.
Project 2
Fear and The Body's Reaction
Feb. 8, 2011
A woman is moving back towards a wall a way from a shadowy figure. Mask reveals her heart beating faster, then cuts to a close up of her face. Eyes dilate and she starts to sweat.
I wanted to show the first bodily signs of fear without getting too far into details.
I started looking up what fear does to the body, and how there are so many reactions that an individual may have when becoming afraid.
A small example of how the body senses and reacts to fear.
To not give off any specific type of fear/phobia the shadow of the person/thing only appears.
I still need practice with masking I had to have a lot of help, and some areas are still slow.
Always keep track of layers and comps. When in Photoshop get rid of white outline markings.
Crit-on-Crits
Marty
Project 1
Fear and How Our Minds Can Miss Interpret It
Feb. 1, 2011
Suggestions the fellow students gave me:
Camera shots needed to be worked on.
The worded text from the bug was confusing and needed more information telling it came from the bug.
Leaving the animation in black and white made it difficult to read that it was nighttime.
The room seemed too narrow for the objects in it.
I agree with all of the above suggestions. They were all insightful and will help me in the future.
I need to research and learn the correct camera angles. When staging a room or any other setting make sure there is enough space for the objects. Take the time to show color and lighting to improve the information shown.
Project 1
Fear and How Our Minds Can Miss Interpret It
Feb. 1, 2011
Suggestions the fellow students gave me:
Camera shots needed to be worked on.
The worded text from the bug was confusing and needed more information telling it came from the bug.
Leaving the animation in black and white made it difficult to read that it was nighttime.
The room seemed too narrow for the objects in it.
I agree with all of the above suggestions. They were all insightful and will help me in the future.
I need to research and learn the correct camera angles. When staging a room or any other setting make sure there is enough space for the objects. Take the time to show color and lighting to improve the information shown.
Tuesday, February 1, 2011
Assignment Write Up
Marty Englert
Project 1
Fear and How Our Mind Can Miss Interpret 2/1/11
A child wakes from his sleep hearing strange sounds. At first you see that it is a mere cockroach, then as it comes closer his fear grows and so does the cockroach.
I wanted to show how fear is not based on reality but how we interpret reality.
This was an actual experience I had back during the summer when I was watching t.v. in the dark.
Fear and how it grows in our minds.
Boy overcome by fear.
Things I would like to do better with AfterEffects:
The Graph editor for better use of velocity.
Learn better camera shots, angles, and movements.
I was frustrated with the graph editor, I had a hard time reading what movements of the graph did, and to make better movements.
Project 1
Fear and How Our Mind Can Miss Interpret 2/1/11
A child wakes from his sleep hearing strange sounds. At first you see that it is a mere cockroach, then as it comes closer his fear grows and so does the cockroach.
I wanted to show how fear is not based on reality but how we interpret reality.
This was an actual experience I had back during the summer when I was watching t.v. in the dark.
Fear and how it grows in our minds.
Boy overcome by fear.
Things I would like to do better with AfterEffects:
The Graph editor for better use of velocity.
Learn better camera shots, angles, and movements.
I was frustrated with the graph editor, I had a hard time reading what movements of the graph did, and to make better movements.
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