Monday, February 28, 2011

Tutorial: Animating A Still

Original Tutorial by Video Copilot
http://www.videocopilot.net/tutorial/animating_a_still/

I really enjoyed this tutorial and thought it was fascinating and fun to make.
Unfortunately I didn't have some things that he used so I kept to the basic information
of animating a still.

The layout of my tutorial is as follows.
Make a new comp. and import your image, and drag it into the comp.
click the stamp tool and blot out the image in which you will be animating( in my case blot out the smoke)
Duplicate layer and on this new layer go to your effect window and delete the paint you just did for the original layer on the duplicate.
Take the pen tool and mark off the area you would like to animate.
Once this is done feather the mask.
Select the original layer, go to effect, distort, corner pin
Add keyframes.
Moving the corner pins into the correct positions depend on the image and which way you want to move, so feel free to play with them.
Move forward in the timeline.
Make adjustments where they need be.
Go to the layer which has your objects that are going to be animated (smoke layer) and change the position to follow your original image.
Duplicate a second copy of the smoke layer then use the pen tool to mark off a natural break in the smoke.
(more animation near the source and slower the further is moves away)
Still on the duplicated second copy, delete the 1st mask.
Go to effect, distort, liquify.
Select bottom layer, hit 4.
Move 4 seconds or the end of your timeline.
Select the top smoke layer, hit the stop watches on the distortion mesh.
Always remember to add key frames in the beginning of the time line.
Use the distortion mesh tools to add more movement to the smoke.
Then render when you feel you have achieved the movement you wanted.


(I believe I added to much movement to my front cloud but it was fun creating this)
I will add that there was more after that section. Most of what he used were cameras, lights, motion tracking, and some plug ins. 

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